
import java.awt.event.KeyEvent;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;

import javax.swing.JPanel;


public abstract class GamePanel extends JPanel implements MouseListener {

	public void keyPressed(KeyEvent ke) {
	}

	public void mouseMoved(MouseEvent e) {
	}

	public void mouseClicked(MouseEvent e) {
	}

	@Override
	public void mouseEntered(MouseEvent e) {
	}

	@Override
	public void mouseExited(MouseEvent e) {
	}

	@Override
	public void mousePressed(MouseEvent e) {
	}

	@Override
	public void mouseReleased(MouseEvent e) {
	}
	
	

}
